**Updated [02/11/2025]**
- Camera angle has changed (Now the camera will point to the victim instead of the camera following on the victim).
- Fixed incompatibility issue with NPC Dismemberment mod.
**Updated [11/04/2024]**
- Reduced an instance of getting camera clipping through inside walls.
- Fade transition before kill camera is now synced based to game speed.
- Fixed an issue where after kill, the screen fades out infinitely.
- Added kill camera while in bikes or bicycles.
- Fixed crash issue for 1.08 in Normal version.
**Updated [10/20/2024]**
- Maximum value of SpeedMultiplier option is now set to 10.0 (due to causing issues).
- Added FadeTransition option (Ability to enable/disable fade transition kills).
- Fixed an issue where DisableOnInterior is not working in AML version.
- Fixed an issue where the exit camera is not working in AML version.
- Disabled on combine harvester kills (due to crash issue).
- Fade transition after kill has been adjusted.
• Author •
cheeseburger
• Features •
- Dynamic Angles
- Mission support
- Slow Motion
Inspired from Red Dead Redemption 2
This modification will add a unique camera angle on kills.
• Note •
- Only applies with gun weapons.
- Works with Manual Drive-by mod.
- This won't trigger on NPCs that inside the vehicles.
- The player will become invincible while in kill cam.
- This will only triggers at random times (35% chance to trigger).
Installation is on the readme file.
• Normal version •
(Recommended)
File size: 6.68 KB
File size: 7.88 KB